AcidcorE
Young Ninja
Silent Bob
Posts: 9
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Sept 30, 2004 16:35:51 GMT -5
Post by AcidcorE on Sept 30, 2004 16:35:51 GMT -5
i was on the site and playing the game and i made an alliance so far we are doing pretty well. then i wanted to know where my alliance was in the game. then realsied there was no score table. i know already that the clan's are listed by how big they are but i would like to see some ranks that way it is easier to find ure clan.
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Oct 3, 2004 14:42:57 GMT -5
Post by Beagle on Oct 3, 2004 14:42:57 GMT -5
In NinjaWars 2 we are certainly going to be improving the guild/clan aspect of the game. Guilds will have ranks for sure. Do you have any ideas how you'd like to see them be ranked? Purely based on the players in them? Let's hear some suggestions.
--Woof
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Dec 10, 2004 16:26:47 GMT -5
Post by sagron on Dec 10, 2004 16:26:47 GMT -5
see my post in the clans thread... the part about exp and levels.
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jai
Ninja
Personal text
Posts: 74
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Jun 22, 2005 18:29:37 GMT -5
Post by jai on Jun 22, 2005 18:29:37 GMT -5
Possible Ranks: -Kills -Deaths -Total members -Clan kills(per day) -Clan Deaths(per day)
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Jun 22, 2005 21:16:05 GMT -5
Post by Beagle on Jun 22, 2005 21:16:05 GMT -5
Hey, I appreciate Jai's comments and desire to contribute!
So far, the ideas that have come out for this thread have been pretty basic but good. I can't really blame them for being basic. Barely anything is known about NinjaWars 2. I'm going to post a sticky in this forum about some of the definites for NW2 so you guys can get a better idea about what's on the way and can make suggestions accordingly.
I like the idea of using failures, like individual deaths, to take away points from a clan. But what's the difference between Kills and Clan Kills, and Deaths and Clan Deaths?
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jai
Ninja
Personal text
Posts: 74
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Scores
Jun 30, 2005 5:43:44 GMT -5
Post by jai on Jun 30, 2005 5:43:44 GMT -5
Well, you could have a total for the individual player ie; Jai KILLS-821/DEATHS-2 And for the clan ie; Clan KILLS- 80,423/DEATHS-25,321
Something like the old Goldeneye game for Nintendo 64. Great old game With great stats in it, always thought it was neat.
No Nick. Just the NW2 forum, I really like this game, I figure I may as well help out in the production. That seems like the Coolest thing to be able to do. Taking advantage of it.
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jai
Ninja
Personal text
Posts: 74
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Jun 30, 2005 5:46:13 GMT -5
Post by jai on Jun 30, 2005 5:46:13 GMT -5
Should I not be replying because they are old? Should I just wait for a sticky?
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Jul 2, 2005 8:19:13 GMT -5
Post by Beagle on Jul 2, 2005 8:19:13 GMT -5
Not at all, I love player involvement.
As for your suggestion about the equation, the issue with your equation is coming up with the specific number to use.
Why subtract 821 from player kills and not 1,500? How should we come up with that number in the first place?
I think a better idea would be to decide which variables about a ninja are important and quantify their importance. We could do it between -1 and 1.
Kills = 1 Deaths = -1
This would make your rank go up and down an equal amount for a kill or death respectively. You see what I'm saying?
There's a lot of factors to consider, and I've got some good ideas about rankings, but I haven't had the time to post them. Feel free to respond with your ideas about the above issue or anything else involve the ranking of characters.
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jai
Ninja
Personal text
Posts: 74
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Scores
Jul 5, 2005 0:44:34 GMT -5
Post by jai on Jul 5, 2005 0:44:34 GMT -5
I see what you are saying..I was not really thinking of ranking (or scores)....more just personal stats you can wow your friends with. As far as ranking and scores go your idea sounds pretty good. Even being able to see your ranking by archetype would be pretty sweet.
Anyhoo, cool, I will try my best to make suggestions, but I think you guys have everything covered pretty much.
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