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Post by murmkuma on Feb 14, 2008 7:13:03 GMT -5
Can something be done to speed up gameplay. I dont really play anymore because I don't have time to wait five minutes for ONE link to open. Seriously, Ive been patient on this one for a long time....but when I use a kill point to resurect, and get in a quick sneak attack, one would assume I should be able to use, say....I dont know one item or attack on that player before they have a chance to steal my turns and kill me...seriously this is ... VERY dissapointing. C'mon guys, this is ridiculous.
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Post by Tchalvak on Feb 14, 2008 23:21:02 GMT -5
Hopefully that should be mostly resolved, dealt mainly with a gross backlog of mail, which I had to solve pretty much by deletin' all 500,000 entries. ....and some other stuff that wasn't important...
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Post by murmkuma on Feb 15, 2008 5:28:51 GMT -5
thanx for the quick response, is this something that is an ongoing process? would regular maintenace on our own inboxes help reduce these lags? much love in 2008 NW team
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Post by Tchalvak on Feb 18, 2008 11:00:18 GMT -5
Nah, any one individual's mail is probably a drop in the bucket compared to the mail that goes to notify people who aren't active any more, so it's just a matter of me creating an automatic system that separates out and periodically deletes "event" notifications, as opposed to real human messages.
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