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Post by Tchalvak on Oct 18, 2008 12:37:59 GMT -5
I'm going to put in an "attack speed limiter" soon for attacks. What this means is:
If you attack ninja X, and then try to attack ninja Y, you'll have to wait a certain small amount of time before you'll be allowed to attack (1/2 a second is what I'm considering right now). The purpose of this is to give more people the chance to take on the ninja list, instead of one person being able to very quickly decimate large sections of it.
If you attack ninja X and go to attack him again, there will also be a limit on how fast you can attack them again (1/4 of a second is what I'm considering for this one). The purpose of this is to allow time for you to react if you're being attacked, if you become aware of it fast enough. It will also prevent a ninja from multi-tab-attacking you.
Since dueling counts only as a single attack, that will still be a viable way to take out an opponent quickly.
As a result of this change, simultaneously reloading multiple tabs won't be as effective of a tactic any more, though it would still be effective to go through tabs one by one and reload them while leaving a short pause inbetween.
I'm willing to accept discussion on changing the amount of delay that is required.
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Post by Tchalvak on Nov 10, 2008 10:41:10 GMT -5
I didn't get to putting the speed limits on all the other aspects of attacks this weekend as I was planning, but I'll look towards getting that done as soon as possible.
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Post by annihilate on Nov 11, 2008 0:47:43 GMT -5
After that d'you think you can fix the skills? They all cost 1 turn and that makes firebolt too efficient for it's power and cold steal too good. (I'm enjoying the profits of cold steal though ) They also take bounties which is bad. I think ice bolt is good at 1 turn seeing as it's so weak. Also, sending items sends takes turns and also when you try to hit a stealthed ninja. Idk if that was intended or what.
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Post by Balsac on Nov 11, 2008 21:26:22 GMT -5
i like the attack changes, sounds like they will work out well
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